![]() And while it was not exactly what I expected, it surely was a game I enjoyed and has made me a believer in the rogue-lite genre.Ĭult of the Lamb does not try to be a narrative-driven game, providing only a straightforward storyline of killing the four Bishops to free The One Who Waits. Having said that, when I saw the cute, yet devilish, art style of Cult of the Lamb from developer Massive Monster, I finally had to give the rogue-lite genre a chance. As someone who has little time to play games, the idea of having to restart an entire area after making so much progress felt like a waste of time, even if each area is procedurally-generated and feels different. For myself, it is the latter when it comes to the roguelike/rogue-lite genre. Whether it be they have given it the old college try and it was not for them, or they get turned off by the idea of something and have never given it a chance. ![]() It felt less like a test of my skills and more a simple chore to do.Almost everyone who plays video games has at least one genre that just hearing its name will turn them off of a game immediately. It’s easy to hug the far side of the screen and whittle away their health without taking much damage. They’re stationary targets that don’t present much of a challenge. It’s the hardest part, but also the most rewarding. They require twitch reflexes and a keen-eyed awareness of your surroundings because one slip-up is enough to kill you. In shooters like Ikaruga, the boss fights are the standout section. It’s such a stark contrast from the other levels, where the focus is moving from one point to the next.ĭitto for holiday stages, which are some novelty levels where you deliver gifts on Christmas and rescue stranded trick-or-treaters. Things pick up during the last chapter, which sees you recovering lost cargo and returning it to processing, all the while defending it from invading enemies. ![]() Upgrading your ship betters your odds of not being blown to smithereens by the bad guys. ![]()
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